- #Resident evil 6 steam port forwarding mods
- #Resident evil 6 steam port forwarding Pc
- #Resident evil 6 steam port forwarding professional
- #Resident evil 6 steam port forwarding free
The PC version of RE6 will also come with the unique "No Mercy" version of The Mercenaries. You may also want to check out this trailer. More details can be found in this thread. On April 5th, you will be able to play as L4D2 characters (with unique loadouts) and face two L4D enemies in The Mercenaries and other side content. can play keyboard/mouse + controller).Ĭapcom and Valve have decided to work together in creating crossover content between Resident Evil and Left 4 Dead. I feel it is worth noting that the PC version does in fact have split-screen support (e.g.
#Resident evil 6 steam port forwarding mods
Of course there are the inherent strengths of the PC platform: 60 FPS, improved graphics, and a stronger modding community (there were plenty of small mods for RE5, so I'm looking forward to see what will be done here). The PC release of RE6 has unique advantages over previous iterations of the game. Siege (Agents protect a NPC from monsters)Īll of the maps for extra content will be available in the game without having to purchase DLC (though they may have to be unlocked). Onslaught (The Mercenaries meets competitive Puyo Puyo) Survivors (Agents vs agents, with dying players becoming monsters) Predator (Ustanak vs Agents, take turns being Ustanak)
To be brief here are the four modes, with trailers explaining them linked: I do not believe all of the new DLC modes will be available from the start (correct me if I'm wrong). All of this content will be appearing on the PC in some form or another. *Following the release of RE6, Capcom released four multiplayer modes and several map packs as DLC. The mode is now available before clearing one of the campaigns (you will still be only be able to play areas if you've cleared them). These options include specifying stage, region, and whether infinite ammo is on or off. *More Agent Hunt options have been added. It isn't exactly the best campaign to play first, from a story perspective, either.) (The implementation of co-op is somewhat sloppy compared to the others. * Ada's scenario can be played with co-op (using the "Agent" character, who is now also available for side content) and no longer needs to be unlocked. This does not mean every single button prompt, but as far as I can tell it does remove the "push button or die" moments (e.g. What this option does is automatically perform QTEs for you. * QTE Assist, previously only available for "Amateur" difficulty, is now available for all difficulties. (For difficulty-hungry players I can recommend jumping straight to this difficulty, but it can be a little too bothersome in Leon's campaign until you get access to stronger guns.)
#Resident evil 6 steam port forwarding professional
This is a tougher version of the Professional difficulty and also locks away skills. * The harder "No Hope Left" difficulty has been added. This makes it easier to stop a game and play another chapter without losing much progress. *The very long chapters have been broken up into stages, much like how it was in RE5 (e.g. Comparison shots can be found in this thread. Players can adjust (respectively) the distance from the character while not aiming, while aiming, and the positioning of the camera while aiming. * The camera/field of view can now be adjusted (out of the game). RE6 has received a few updates (two main ones IIRC) and pieces of DLC since its release in October last year. Screenshots, courtesy of NeoGAF user Spazznid. the four DLC multiplayer modes.Īvailable DLC: Onslaught (see below) - $3.99 If you preorder it on Steam (not much time left) you receive: Digital artbook and soundtrack, a copy of Resident Evil 5, and the "DLC Season Pass" - i.e. Also use it to meet up in the game with other members of GAF or ask for help.
#Resident evil 6 steam port forwarding free
Feel free to use this thread to discuss your impressions and criticisms. In this post I will cover what's changed in Resident Evil 6 / Biohazard 6 since it launched, what's new with the PC version, and general information that tends to be requested. In any case I recommend looking at the actual OT by user Nemesis_, especially since it rivals the classic MGS4 OT in terms of presentation and scope. This isn't an OT (you'll notice the complete lack of flair), but it is inevitable that we will have a new thread for this release, as we did for Binary Domain and other games before it.